Roblox · Turn-Based RPG · Post-Apocalyptic

Edenfall

"The world ended. The war didn't."

From the ashes of a broken civilization, survivors fight not just to stay alive — but to take back what's left of the world. Edenfall is a turn-based RPG built around deep strategy, dark lore, and choices that actually matter.

Enter the World of Edenfall
01

The World of Edenfall

Year 2187. An event known as "The Bloom" changed everything overnight — plants across the globe mutated, grew massive, and turned predatory. Cities were swallowed in weeks. 80% of the world's population was gone before anyone understood what was happening.

What's left: ruins buried under twisted vines, toxic green mist that hugs the ground, and the constant sound of something large moving through the overgrowth. Eden — one of the last settlements still standing — is surrounded on all sides by what survivors call the Elder Growth. Nobody goes in. The ones who did never came back.

"We don't fight because we're strong. We fight because we've got nothing else left."

— Commander Vera Ashcroft, Warden Corps

As a player, you're not the hero. You're a survivor — shaped by your past, your morals, and the choices you make in a world that doesn't care if you live or die.

2187
Year of the collapse
80%
Population lost
5
Rival factions
50+
Unique abilities and classes
Hours of lore & story
View on Notion

The full Edenfall wiki lore, world history, faction breakdowns, class guides, monster compendium, and every ability in the game. If you want to go deep, it's all in there.

02

Core Features

⚔️
Turn-Based Combat
A tactical combat system with real depth — positioning, status effects, and skill combos that can flip a fight in a single move.
🗺️
Open World Exploration
Dig through ruined cities, hidden bunkers, and dangerous zones packed with pre-war tech and scattered lore waiting to be found.
⚗️
Crafting System
Scavenge materials from the environment to build weapons, armor, and consumables. Every combination gives you something different.
🧬
Skill Progression
A non-linear leveling system with branching skill trees — build your character your way: tank, assassin, support, or something in between.
⚖️
Moral Choices
Every decision has a consequence. Alliances, enemies, and story endings are all shaped by the calls you make throughout the game.
📻
Radio Lore System
Find hidden radio signals scattered across the map that carry fragments of the world before — and secrets that still matter now.
03

Five Factions

🛡️
Warden Corps
Eden's keepers of law and order. A disciplined military force running on iron rule.
Volt Syndicate
Tech and information brokers. They control the city's power grid and use it.
🌿
The Verdant
Nature be healed through ancient ritual.
💀
Ashborn
Fanatics who celebrate the collapse. Chaos isn't a byproduct it's the point.
🔬
Nexus Lab
Survivor scientists and engineers. They believe technology is the only way out.
04

Combat System

Every fight in Edenfall is a tactical puzzle. Mashing the attack button won't cut it — positioning, skill selection, and reading your enemy's patterns matter just as much as raw damage.

Speed stats decide turn order. Debuffs can shake that up fast. Terrain gives bonuses and penalties. Every enemy has patterns — and learning them is half the fight.

Boss encounters are designed to test your understanding of the system, not just your character's level.

01 Speed Check — turn order calculated
02 Action Phase — skill / item / defend
03 Resolve — damage & effects applied
04 Status Tick — DoT, regen, debuff timer
05 Next Turn — cycle repeats